Trading in Blox Fruits runs on community values, not the shop prices — a fruit's worth is what other players will actually give for it. Build any trade below: add the items you are giving on the left and the items you are receiving on the right, tick Perm for permanent fruits, and the calculator totals both sides and gives a plain Win / Fair / Lose verdict (Fair means within 5% either way). Values are community estimates, cross-checked from several public value lists on 1 November 2026 — they move with demand, so re-check before a big trade. For free boosts first, grab the working Blox Fruits codes.
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Value scale: community trade value in Beli-equivalent points — the scale Blox Fruits traders use. "Value" is the physical item; "Perm value" is the permanent version of a fruit. · Sources: bloxfruit.io, bloxfruitsworth.com, bloxfruitcalc.com, bloxfruitscalculator.co, bloxfruitstradecalc.com · Last cross-checked 1 November 2026. Values are community estimates and can change at any time.
If any fruit in the trade is a permanent, tick the Perm box in that side's panel first — permanents are priced separately.
Search or scroll the picture grid and tap the items: what you give on the left, what you receive on the right. Tap the × on a row to remove an item.
Read the verdict bar. WIN means the side you receive is worth at least 5% more than the side you give, FAIR means the two sides are within 5% of each other, and LOSE means you give up 5% or more.
Check the demand rating in the value list below as well as the totals — an item with high value but low demand can be hard to trade on afterwards.
| Item | Type | Rarity | Value | Perm value | Demand | |
|---|---|---|---|---|---|---|
![]() | Rabid Dog Blade * | limited | Limited | 26.4B | — | 8 |
![]() | Doghouse (Frame Break) * | limited | Limited | 14.4B | — | 8 |
![]() | Vibe (Frame Break) * | limited | Limited | 10.86B | — | 8 |
![]() | Galaxy Empyrean Kitsune * | limited | Limited | 10.29B | — | 10 |
![]() | Crimson Kitsune * | limited | Limited | 7.83B | — | 7 |
![]() | Parrot * | limited | Limited | 7.83B | — | 4 |
![]() | Ember West Dragon * | limited | Limited | 7.8B | — | 10 |
![]() | Meme-Meme * | limited | Limited | 7.23B | — | 9 |
![]() | Purple Lightning * | limited | Limited | 5.25B | — | 8 |
![]() | West Dragon * | fruit | Mythical | 3.54B | 6.54B | 10 |
![]() | Fruit Notifier * | gamepass | Gamepass | 3.32B | — | 9 |
![]() | Super Spirit Pain * | limited | Limited | 3.03B | — | 9 |
![]() | East Dragon * | fruit | Mythical | 2.97B | 6.54B | 10 |
![]() | Divine Portal * | limited | Limited | 2.64B | — | 8 |
![]() | Arcsteel Magnet * | limited | Limited | 2.55B | — | 7 |
![]() | Red Lightning * | limited | Limited | 2.4B | — | 6 |
![]() | Dog Blade * | limited | Limited | 2.01B | — | 10 |
![]() | Runic Fiend * | limited | Limited | 1.74B | — | 7 |
![]() | Mythical Scrolls * | gamepass | Gamepass | 1.29B | — | 4 |
![]() | Fiend Yeti * | limited | Limited | 1.26B | — | 8 |
![]() | Werewolf * | limited | Limited | 1.26B | — | 8 |
![]() | Dark Blade * | gamepass | Gamepass | 930M | — | 9 |
![]() | Celestial Pain * | limited | Limited | 720M | — | 7 |
![]() | Sadness Pain * | limited | Limited | 620M | — | 6 |
![]() | Legendary Scrolls * | gamepass | Gamepass | 600M | — | 3 |
![]() | Kitsune * | fruit | Mythical | 570M | 5.16B | 10 |
![]() | Magnet * | fruit | Mythical | 570M | — | 7 |
![]() | Azura Bomb * | limited | Limited | 570M | — | 6 |
![]() | Frustration Pain * | limited | Limited | 550M | — | 5 |
![]() | Nuclear Bomb * | limited | Limited | 540M | — | 6 |
![]() | Thermite Bomb * | limited | Limited | 510M | — | 5 |
![]() | Starlight Gravity * | limited | Limited | 420M | — | 7 |
![]() | 2x Mastery * | gamepass | Gamepass | 390M | — | 10 |
![]() | 2x Money * | gamepass | Gamepass | 390M | — | 10 |
![]() | Eagle Matrix * | limited | Limited | 390M | — | 7 |
![]() | +1 Fruit Storage * | gamepass | Gamepass | 360M | — | 10 |
![]() | 2x Boss Drops * | gamepass | Gamepass | 240M | — | 8 |
![]() | Fast Boats * | gamepass | Gamepass | 240M | — | 9 |
![]() | Green Lightning * | limited | Limited | 240M | — | 6 |
![]() | Rose Quartz Diamond * | limited | Limited | 240M | — | 6 |
![]() | Eagle Requiem * | limited | Limited | 230M | — | 6 |
![]() | Emerald Diamond * | limited | Limited | 180M | — | 5 |
![]() | Control * | fruit | Mythical | 160M | 5.16B | 8 |
![]() | Yellow Lightning * | limited | Limited | 150M | — | 7 |
![]() | Tiger * | fruit | Mythical | 130M | 3.78B | 7 |
![]() | Yeti * | fruit | Mythical | 120M | 3.78B | 7 |
![]() | Ruby Diamond * | limited | Limited | 110M | — | 5 |
![]() | Torment Pain * | limited | Limited | 110M | — | 6 |
![]() | Gas * | fruit | Mythical | 60M | 3.06B | 7 |
![]() | Lightning * | fruit | Legendary | 50M | 2.4B | 6 |
![]() | Dough * | fruit | Mythical | 30M | 2.85B | 9 |
![]() | Venom * | fruit | Mythical | 25M | 2.97B | 9 |
![]() | T-Rex * | fruit | Mythical | 20M | 2.76B | 8 |
![]() | Scarlet Ghost * | limited | Limited | 20M | — | 4 |
![]() | Eagle Glacier * | limited | Limited | 20M | — | 4 |
![]() | Buddha * | fruit | Legendary | 10M | 1.53B | 10 |
![]() | Gravity | fruit | Mythical | 10M | 2.67B | 5 |
![]() | Mammoth * | fruit | Mythical | 10M | 2.76B | 5 |
![]() | Pain | fruit | Legendary | 10M | 2.49B | 5 |
![]() | Portal * | fruit | Legendary | 10M | 2.13B | 10 |
![]() | Spirit * | fruit | Mythical | 10M | 3.15B | 7 |
![]() | Lime Blade * | limited | Limited | 10M | — | 2 |
![]() | Topaz Diamond * | limited | Limited | 10M | — | 2 |
![]() | Celebration Bomb * | limited | Limited | 10M | — | 4 |
![]() | Shadow * | fruit | Mythical | 6.5M | 2.91B | 5 |
![]() | Blizzard | fruit | Legendary | 5M | 2.58B | 5 |
![]() | Phoenix | fruit | Legendary | 2.8M | 2.13B | 3 |
![]() | Creation | fruit | Legendary | 2.5M | 1.68B | 2 |
![]() | Sound | fruit | Legendary | 2.5M | 1.95B | 4 |
![]() | Love | fruit | Legendary | 1.5M | 1.59B | 3 |
![]() | Spider | fruit | Legendary | 1.5M | 1.77B | 2 |
![]() | Magma | fruit | Rare | 1.1M | 1.05B | 5 |
![]() | Diamond | fruit | Uncommon | 1M | 720M | 2 |
![]() | Quake | fruit | Legendary | 1M | 1.29B | 2 |
![]() | Eagle * | fruit | Uncommon | 800K | 705M | 2 |
![]() | Ghost | fruit | Rare | 800K | 990M | 1 |
![]() | Light | fruit | Rare | 800K | 870M | 2 |
![]() | Rubber | fruit | Rare | 700K | 930M | 1 |
![]() | Ice | fruit | Uncommon | 550K | 570M | 2 |
![]() | Sand | fruit | Uncommon | 420K | 630M | 1 |
![]() | Dark | fruit | Uncommon | 400K | 690M | 1 |
![]() | Flame | fruit | Uncommon | 250K | 420M | 1 |
![]() | Spike | fruit | Common | 180K | 140M | 1 |
![]() | Smoke | fruit | Common | 100K | 120M | 1 |
![]() | Bomb | fruit | Common | 80K | 90M | 1 |
![]() | Spring | fruit | Common | 60K | 60M | 1 |
![]() | Blade * | fruit | Common | 50K | 20M | 1 |
![]() | Spin | fruit | Common | 7.5K | 15M | 1 |
![]() | Rocket | fruit | Common | 5K | 10M | 1 |
* Value sources disagree on this item (or its permanent value) — treat it as a range, not an exact price, before trading.
Nobody at the game's studio sets trading values — the market does. A fruit's trade value is simply what other players consistently accept for it, and it is driven by three things: how rare the fruit is, how useful it is for grinding and PvP (which sets demand), and whether the copy is a one-off physical item or a permanent unlock. That is why two fruits with similar shop prices can trade at wildly different values, and why a fruit's trading value can jump after a rework makes it stronger, or fall when an update makes it easier to get.
Every figure in the list above is cross-checked against several public Blox Fruits value lists before it is published here, and the date at the top of the page shows the last check. Where the lists disagree on an item — or on its permanent value — the item is marked with a *, and you should treat its value as a range rather than an exact price. The demand rating (1–10) is the other half of the picture: a 10/10 item like West Dragon or Kitsune can be traded again within minutes, while a low-demand item may sit in your inventory for weeks even at a "fair" price. Smart traders weigh both numbers before they accept.
Most Blox Fruits scams follow the same few patterns, and all of them are avoidable. Only ever trade through the game's official trade window — if someone asks you to drop an item first, hand over your fruit for a "trust trade", or move the deal to another game or server, it is a scam. Be suspicious of offers that look far better than the values on this page: an overpay that seems too good to be true is usually bait. Use a middleman only if they are a well-known, verifiable member of the official community — and remember that impersonator accounts copy famous names every day. Finally, slow down at the accept screen: what is shown in the final trade window is exactly what changes hands, so re-check every item (and whether a fruit is permanent) before you confirm.
Add the items on each side of the trade — your offer and their offer — and the calculator totals the community trade value of both sides. If the side you receive is worth at least 5% more, the verdict is Win; within 5% either way is Fair; 5% or more below is Lose.
No. Trade values are community estimates — what players currently accept in trades — cross-checked from several public value lists. They are not set by the game's developers and they change whenever demand shifts, so treat them as a guide, not a price tag.
Win, Fair or Lose: the quick verdict traders use to judge an offer before accepting it in the in-game trade window.
Values move whenever a big update, a fruit rework or a demand shift hits the market — sometimes overnight. We re-check this list against several public value lists and update the date at the top of this page whenever it changes, so re-check a trade right before you accept it.
A permanent fruit unlocks the fruit forever for your account, while a physical fruit is a single tradable item. Permanents are worth much more, so the calculator prices them separately — tick the Perm box for any permanent fruit in the trade.
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